2010年9月26日星期日

CHAPTER 4 : : CONSUMER & STAKEHOLDERS

4.1 Current Consumer Characteristic


4.1.1 Demographics




Age :                                  18 – 35 Years Old


Gender :                             All Gender


Education :                         Secondary Education – Tertiary Education


Occupation :                      Student & Worker (White Collar)


Income rage :                     RM800 (allowance) – RM 2500


Race & ethnicity :             All races and ethnicity


Geographic location :         Urban and sub-urban




4.1.2 Psychographics



 
I. Perception
Consumers who have chosen BenQ LCD Monitor are those request for:

  • Cutting-edge technology peripherals and devices
  •  Modern lifestyle and facilities


II. Learning
Consumers get to know BenQ LCD Monitor via:

  • “Word-of-mouth” among friends & relatives
  • Advertisements and reviews from related magazines
  • Salespersons at the retail shops


III. Motivation and needs
Consumers are motivated to buy BenQ LCD Monitor because of:

  • High requirement of specification in 3D gaming field
  • High workforces of salespersons in convincing
  • With the lowest cost to purchase the highest specification device


IV. Attitude
Consumers who bought BenQ LCD Monitor have the attitudes of:

  • Brand conscious
  • Obstinate
  • Demanding
  • Nitpick
  • Petty advantages


V. Personality
Consumers who bought BenQ LCD Monitor have the personality of:

  • Aggressive
  • Ambitious
  • Autonomy
  • Dominance


VI. Lifestyle
Consumers who used BenQ LCD Monitor living as the lifestyle of:

  • Modern
  • Digital
  • Updated
  • Stimulate

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